//=============================================================================
// CoffeeTable.
//=============================================================================
class CoffeeTable extends Furniture;

enum ESkinColor
{
	SC_WhiteMarble,
	SC_BlackMarble,
	SC_GrayMarble
};

var() ESkinColor SkinColor;

function BeginPlay()
{
	Super.BeginPlay();

	switch (SkinColor)
	{
		case SC_WhiteMarble:	Skin = Texture'CoffeeTableTex1'; break;
		case SC_BlackMarble:	Skin = Texture'CoffeeTableTex2'; break;
		case SC_GrayMarble:		Skin = Texture'CoffeeTableTex3'; break;
	}
}

defaultproperties
{
     bCanBeBase=True
     ItemName="Coffee Table"
     Mesh=LodMesh'DeusExDeco.CoffeeTable'
     CollisionRadius=34.750000
     CollisionHeight=13.680000
     Mass=80.000000
     Buoyancy=25.000000
}
